| Castle (Asians) | Standard | Dock | Standard | Miscellaneous Notes: | |||||||||||||||||||
| Statistics | Coin | Food | Wood | Statistics | Coin | Food | Wood | 1 | Use the yellow highlighted drop down menus to select specific upgrades for the buildings or input the number of villagers garrisoned to determine damage. | ||||||||||||||
| Cost[1] | 100 | 0 | 250 | Cost | 0 | 0 | 200 | ||||||||||||||||
| Upgrade Cost | 0 | 0 | 0 | Upgrade Cost | 0 | 2 | Rate of fire for all buildings is 3.0 | ||||||||||||||||
| Age Available | Discovery | Age Available | Discovery | ||||||||||||||||||||
| Hit points | 3,000 | Hit points | 2,500 | 3 | The Age 4 "Heavy Fortifications" Home City Shipment grants 3,700 resources worth of upgrades (for Europeans) but does not count towards Technology Improvements for award experience. | ||||||||||||||||||
| Max Garrison | 20 | Max Garrison | 20 | ||||||||||||||||||||
| LOS | 32 | LOS | 34 | ||||||||||||||||||||
| Range Damage (ROF 3.0) | 30 | Range Damage vs. Ship | 150 | 4 | "Team Coastal Defenses" Home City Card Shipment will add a x2 multiplier to the Fort, Outpost (or blockhouse), Dock, and Town Center verses ships. | ||||||||||||||||||
| Range Damage vs. Siege Trooper | 15 | Range | 0 to 32 | ||||||||||||||||||||
| Range Damage vs. Abstract Infantry | 45 | Exp - Build | 40 | 5 | Blockhouses, outposts, and war huts receive a damage penalty towards fishing boats (treated as villagers). | ||||||||||||||||||
| Range Damage vs. Cavalry | 45 | Exp - Kill | 80 | ||||||||||||||||||||
| Range Damage vs. Villager | 7 | # Fishing Ships inside Dock | 10 | 6 | The Age 4 Russian HC Card "National Redoubt" allows 2 forts to be built but no XP awarded. Up to 8 muskets can build at once. | ||||||||||||||||||
| Range | 0 to 24 | • Docks
get 15 damage for each garrisoned fishing boat (up to 10, max 150) • Advanced Dock: Decreases train time 33% and +15 damage (30 total) for each garrisoned fishing boat (up to 10, max 300) |
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| Siege Damage vs. Ship | 100 | 7 | Extensive Fortifications HC shipment increases tower build limit of outposts / blockhouses by 6 (total 13), warhuts / noble huts by 6, and castles by 4 (total 9). | ||||||||||||||||||||
| Siege Damage vs. Ship Siege Trooper | 50 | ||||||||||||||||||||||
| Ship Siege Range | 0 to 40 | 8 | For more information on defensive structure HC shipments, see the worksheets "Home City Shipments - Asians", "Home City Shipments - European", and "Home City Shipments - Natives". | ||||||||||||||||||||
| Build Limit | 5 | ||||||||||||||||||||||
| Exp - Build | 70 | ||||||||||||||||||||||
| Exp - Kill | 140 | Standard | Standard | ||||||||||||||||||||
| • "Heated Shot" arsenal technology adds a 1.5 multiplier versus ships | Hill Upgrade | Advanced Dock | |||||||||||||||||||||
| • Settlers in towers do not add damage | Mountain Upgrade | ||||||||||||||||||||||
| Standard | Standard | ||||||||||||||||||||||
| Fort (Europeans) | Outposts / Blockhouse (Russia)[2] | Standard | Star Fort Upgrade | Advanced TP | |||||||||||||||||||
| Statistics | Coin | Food | Wood | Statistics | Coin | Food | Wood | Revetment Upgrade | Trade Empire | ||||||||||||||
| Cost | 500 | 0 | 600 | Cost | 0 | 0 | 250 | Star Fort + Revetment Upgrades | |||||||||||||||
| Upgrade Cost | 0 | 0 | 0 | Upgrade Cost | 0 | 0 | 0 | ||||||||||||||||
| Age Available | Fortress | Age Available | Discovery | Standard | Standard | ||||||||||||||||||
| Hit points | 8,500 | Hit points | 2,000 | Frontier Upgrade | Stone Upgrade | ||||||||||||||||||
| Max Garrison | 50 | Max Garrison | 20 | Fortified Upgrade | |||||||||||||||||||
| LOS | 26 | LOS Outpost | 32 | ||||||||||||||||||||
| Range Damage (Area 3 / ROF 3.0) | 150 | LOS Blockhouse | 34 | Standard | Agra Fort | ||||||||||||||||||
| Range Damage vs. Siege Trooper | 75 | Range Damage (ROF 3.0) | 30 | Strong Upgrade | Delhi Gate Upgrade | ||||||||||||||||||
| Range Damage vs. Artillery | 120 | Range Damage vs. Settlers | 7 | Mighty Upgrade | Red Fort Upgrade | ||||||||||||||||||
| Range | 0 to 26 | Range Damage vs. Cavalry | 45 | ||||||||||||||||||||
| Siege Damage vs. Ship (ROF 3.0) | 300 | Range Damage vs. Siege Trooper | 15 | Longhouse | Standard | ||||||||||||||||||
| Ship Siege Range | 0 to 40 | Range Damage vs. Abstract Infantry | 45 | War Houses | Village Defenses | ||||||||||||||||||
| Build Limit | 1 (+ with shipments) | Range | 0 to 24 | ||||||||||||||||||||
| Exp - Build | 0 | Siege Damage vs. Ship | 100 | Standard | |||||||||||||||||||
| Exp - Kill | 440 | Siege Damage vs. Ship Siege Trooper | 50 | Boxer Rebellion | |||||||||||||||||||
| Upgrade | Standard | Ship Siege Range | 0 to 40 | Colonial Militia | |||||||||||||||||||
| • Can see stealth units | Build Limit | 7 | Enlist Irregulars | ||||||||||||||||||||
| • Age 4 shipments Vauban Fortress & Castrametation allow +1 build limit to Fort | Support | 5 Population (Blockhouse only)[3] | Great House | ||||||||||||||||||||
| Exp - Build | 35 | TEAM Teutonic Town Center | |||||||||||||||||||||
| Exp - Kill | 70 | Colonial Militia + TEAM Teutonic Town Center | |||||||||||||||||||||
| • "Heated Shot" arsenal technology adds a 1.5 multiplier versus ships | |||||||||||||||||||||||
| • Settlers in towers do not add damage | |||||||||||||||||||||||
| Noble Hut (Aztec) | Standard | Longhouse (Iroquois) | War Houses | ||||||||||||||||||||
| Statistics | Coin | Food | Wood | Statistics | Coin | Food | Wood | ||||||||||||||||
| Cost | 100 | 0 | 200 | Cost | 0 | 0 | 125 | ||||||||||||||||
| Upgrade Cost | 0 | 0 | 0 | Upgrade Cost | Home City Shipment Required | ||||||||||||||||||
| Age Available | Fortress | Age Available | Colonial | ||||||||||||||||||||
| Hit points | 3,000 | Hit points | 1,800 | ||||||||||||||||||||
| Max Garrison | 20 | LOS | 12 | ||||||||||||||||||||
| LOS | 34 | Range Damage[4] | 10 | ||||||||||||||||||||
| Build Limit | 7 | Range | 0 to 12 | ||||||||||||||||||||
| Range Damage | 45 | Exp - Build | 25 | ||||||||||||||||||||
| Range Damage vs. Settlers | 13 | Exp - Kill | 50 | ||||||||||||||||||||
| Range Damage vs. Cavalry | 67 | ||||||||||||||||||||||
| Range Damage vs. Siege Unit | 22 | ||||||||||||||||||||||
| Range Damage vs. Abstract Infantry | 67 | ||||||||||||||||||||||
| Range | 0 to 24 | ||||||||||||||||||||||
| Siege Damage vs. Ship | 100 | ||||||||||||||||||||||
| Siege Damage vs. Ship Siege Trooper | 50 | ||||||||||||||||||||||
| Ship Siege Range | 0 to 40 | ||||||||||||||||||||||
| Exp - Build | 60 | ||||||||||||||||||||||
| Exp - Kill | 120 | ||||||||||||||||||||||
| • Settlers in towers do not add damage | |||||||||||||||||||||||
| Teepee (Sioux) | Town Center | Standard | |||||||||||||||||||||
| Statistics | Coin | Food | Wood | Statistics | Coin | Food | Wood | ||||||||||||||||
| Cost | 0 | 0 | 50 | Cost | 0 | 0 | 600 | ||||||||||||||||
| Upgrade Cost | N/A | Upgrade Cost | 0 | ||||||||||||||||||||
| Age Available | Discovery | Bonus | 0 | ||||||||||||||||||||
| Hit points | 300 | Age Available[5] | Discovery | ||||||||||||||||||||
| LOS | 10 | Hit points | 6,500 | ||||||||||||||||||||
| Build Limit | 10[6] | Max Garrison | 50 | ||||||||||||||||||||
| Exp - Build | 10 | LOS | 38 | ||||||||||||||||||||
| Exp - Kill | 20 | Build Limit | 3[7] | ||||||||||||||||||||
| • Grants + 10% HP aura to units within 12 range (stackable) | Range Damage | 90 | |||||||||||||||||||||
| • Age 2 HC shipment "Friendly Territory" grants +10% damage to units in 24 range (in addition to +10% HP) | Range Damage vs. Artillery[8] | 45 | |||||||||||||||||||||
| Range Damage vs. Settlers | 180 | ||||||||||||||||||||||
| • Age 2 HC shipment "New Ways" allows advanced arsenal upgrades | Range | 0 to 32 | |||||||||||||||||||||
| Siege Damage vs. Ship | 75 | ||||||||||||||||||||||
| Siege Damage vs. Ship Siege Trooper | 37 | ||||||||||||||||||||||
| Trading Post | Ship Siege Range | 0 to 40 | |||||||||||||||||||||
| Statistics | Coin | Food | Wood | Support | 10 Population[9] | ||||||||||||||||||
| Cost | 0 | 0 | 200 | Exp - Build | 0 | ||||||||||||||||||
| Upgrade Cost | Home City Shipment Required | Exp - Kill | 240 | ||||||||||||||||||||
| Age Available | Discovery | # Villagers inside TC | 10 | ||||||||||||||||||||
| Hit points | 3,990 | • +9
damage per each garrisoned settler (up to 10, max 90 damage) • Blunderbuss market upgrade does not increase villager attack in the TC • Fishing boats can be garrisoned if close to shore (same damage as villagers) • Can see stealth units |
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| LOS | 14 | ||||||||||||||||||||||
| Range Damage | N/A | ||||||||||||||||||||||
| Range Damage vs. villagers | N/A | ||||||||||||||||||||||
| Range | N/A | ||||||||||||||||||||||
| Exp - Build | 50 | ||||||||||||||||||||||
| Exp - Kill | 100 | ||||||||||||||||||||||
| Upgrade | Trade Empire | ||||||||||||||||||||||
| Village (China) | Village Defenses | War Hut | Standard | ||||||||||||||||||||
| Statistics | Coin | Food | Wood | Statistics | Coin | Food | Wood | ||||||||||||||||
| Cost | 0 | 0 | 200 | Cost | 0 | 0 | 250 | ||||||||||||||||
| Upgrade Cost | Home City Shipment Required | Upgrade Cost | 0 | 0 | 0 | ||||||||||||||||||
| Age Available | Discovery | Age Available | Discovery | ||||||||||||||||||||
| Hit points | 2,500 | Hit points | 2,000 | ||||||||||||||||||||
| Max Garrison | 20 | Max Garrison | 20 | ||||||||||||||||||||
| LOS | 32 | LOS | 36 | ||||||||||||||||||||
| Build Limit | 6 | Build Limit | 7 | ||||||||||||||||||||
| Range Damage (ROF 3.0) | 50 | Range Damage | 30 | ||||||||||||||||||||
| Range Damage vs. Abstract Infantry | 75 | Range Damage vs. Villager | 9 | ||||||||||||||||||||
| Range Damage vs. Cavalry | 75 | Range Damage vs. Cavalry | 45 | ||||||||||||||||||||
| Range Damage vs. Villager | 100 | Range Damage vs. Siege Unit | 15 | ||||||||||||||||||||
| Range | 0 to 24 | Range Damage vs. Abstract Infantry | 45 | ||||||||||||||||||||
| Siege Damage vs. Ship | 50 | Range | 0 to 24 | ||||||||||||||||||||
| Siege Damage vs. Ship Siege Trooper | 25 | Siege Damage vs. Ship | 100 | ||||||||||||||||||||
| Ship Siege Range | 0 to 30 | Siege Damage vs. Ship Siege Trooper | 50 | ||||||||||||||||||||
| Support | 20 Population | Ship Siege Range | 0 to 40 | ||||||||||||||||||||
| Exp - Build | 40 | Exp - Build | 50 | ||||||||||||||||||||
| Exp - Kill | 80 | Exp - Kill | 100 | ||||||||||||||||||||
| # Villagers inside Village | 10 | • Settlers in towers do not add damage | |||||||||||||||||||||
| • +5 damage per garrisoned settler (up to 10, max 50 dam) • Eastern Medicine market upgrade does not increase villager damage in the village • Fishing boats can be garrisoned if close to shore (same damage as villagers) • Can see stealth units • Age 2 HC shipment "Village Defenses" also allows 2 Irregulars (50 Food 50 Gold) and 2 Sentries (80 Food 80 Gold) from each village to be spawned one time |
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| Walls | Standard | ||||||||||||||||||||||
| Statistics | Coin | Food | Wood | ||||||||||||||||||||
| Cost | 0 | 0 | 5 | ||||||||||||||||||||
| Upgrade Cost | 0 | 0 | 0 | ||||||||||||||||||||
| Age Available | Discovery | ||||||||||||||||||||||
| Hit points | 3,000 | ||||||||||||||||||||||
| LOS | 4 | ||||||||||||||||||||||
| Exp - Build | 0 | ||||||||||||||||||||||
| Exp - Kill | 0 | ||||||||||||||||||||||
| Wonder - Agra Fort (Indian) | Agra Fort | Asian Outpost (Siberia, Texas, etc.) | |||||||||||||||||||||
| Statistics | Coin | Food | Wood | Statistics | Coin | Food | Wood | ||||||||||||||||
| Cost | Age up costs | Cost | N/A | ||||||||||||||||||||
| Upgrade Cost | 0 | 0 | 0 | Upgrade Cost | N/A | ||||||||||||||||||
| Age Available | Colonial | Age Available | Discovery | ||||||||||||||||||||
| Hit points | 5,000 | Hit points | 2,000 | ||||||||||||||||||||
| Max Garrison | 50 | LOS Outpost | 32 | ||||||||||||||||||||
| LOS | 34 | Max Garrison | 20 | ||||||||||||||||||||
| Range Damage (Area 3.0 / ROF 3.0) | 25 | Build Limit | N/A | ||||||||||||||||||||
| Range Damage vs. Siege Trooper | 12 | Range Damage | 30 | ||||||||||||||||||||
| Range Damage vs. Artillery | 6 | Range Damage vs. Settlers | 7 | ||||||||||||||||||||
| Range | 0 to 26 | Range Damage vs. Cavalry | 45 | ||||||||||||||||||||
| Siege Damage vs. Ship | 100 | Range Damage vs. Siege Trooper | 15 | ||||||||||||||||||||
| Siege Damage vs. Ship Siege Trooper | 50 | Range Damage vs. Abstract Infantry | 45 | ||||||||||||||||||||
| Ship Siege Range | 0 to 40 | Range | 0 to 24 | ||||||||||||||||||||
| Build Limit | 1 | Siege Damage vs. Ship | 100 | ||||||||||||||||||||
| Exp - Build | N/A | Siege Damage vs. Ship Siege Trooper | 50 | ||||||||||||||||||||
| Exp - Kill | 320 | Ship Siege Range | 0 to 40 | ||||||||||||||||||||
| • Can see stealth units. | Exp - Build | 35 | |||||||||||||||||||||
| • Researching Delhi Gate allows Caravanserai units to be spawned | Exp - Kill | 70 | |||||||||||||||||||||
| • "Heated Shot" arsenal technology adds a 1.5 multiplier versus ships | |||||||||||||||||||||||
| • Settlers in towers do not add damage | |||||||||||||||||||||||
| • Cannot be constructed, only given on maps such as Texas, Mongolia, etc. | |||||||||||||||||||||||
| • Can be used as a drop off point | |||||||||||||||||||||||
| Regent Castle (Honshu) | |||||||||||||||||||||||
| Statistics | Standard | ||||||||||||||||||||||
| Cost | N/A | ||||||||||||||||||||||
| Upgrade Cost | N/A | ||||||||||||||||||||||
| Age Available | Discovery | ||||||||||||||||||||||
| Hit points | 6,000 | ||||||||||||||||||||||
| Max Garrison | 20 | ||||||||||||||||||||||
| LOS | 32 | ||||||||||||||||||||||
| Range Damage (ROF 3.0) | 30 | ||||||||||||||||||||||
| Range Damage vs. Siege Trooper | 15 | ||||||||||||||||||||||
| Range Damage vs. Abstract Infantry | 45 | ||||||||||||||||||||||
| Range Damage vs. Cavalry | 45 | ||||||||||||||||||||||
| Range Damage vs. Villager | 7 | ||||||||||||||||||||||
| Range | 0 to 24 | ||||||||||||||||||||||
| Siege Damage vs. Ship | 100 | ||||||||||||||||||||||
| Siege Damage vs. Ship Siege Trooper | 50 | ||||||||||||||||||||||
| Ship Siege Range | 0 to 40 | ||||||||||||||||||||||
| Build Limit | 5 | ||||||||||||||||||||||
| Exp - Build | 70 | ||||||||||||||||||||||
| Exp - Kill | 140 | ||||||||||||||||||||||