Civilization -> Aztec Iroquois Sioux Huron / Klamath / Mapuche / Zapotec
Building v Name Effect Technology Cost Age Time (min)[1] Units Spawned[2] Unit Cost VS per Unit[3] BB VS Cost[4] BB VS Cost per unit[5] VS Cost / BB VS Cost[6] Name Effect Technology Cost Age Time (min)[7] Units Spawned[8] Unit Cost VS per Unit[9] BB VS Cost[10] BB VS Cost per unit[11] VS Cost / BB VS Cost[12] Name Effect Technology Cost Age Time (min)[13] Units Spawned[14] Unit Cost VS per Unit[15] BB VS Cost[16] BB VS Cost per unit[17] VS Cost / BB VS Cost[18] Name Effect Technology Cost Age Time (min)[19] Units Spawned[20] Unit Cost VS per Unit[21] Tech VS Cost[22] Tech VS Cost per unit[23] VS Cost / Tech VS Cost[24]
Coin Food Wood Coin Food Wood Coin Food Wood Coin Food Wood Coin Food Wood Coin Food Wood Coin Food Wood Coin Food Wood
Artillery Foundry ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- Siege Drill Increases siege workshop units speed +10% 0 500 500 3 ---- ---- ---- ---- ---- ---- 1,746 ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ----
Coral ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- Horse Secrets Increases all Corral unit speed +10% 400 0 400 2 ---- ---- ---- ---- ---- ---- 1,467 ---- ---- Bonepipe Armor Cavalry deal 100% more damage to artillery 250 0 500 2 ---- ---- ---- ---- ---- ---- 1,417 ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ----
Dock Cipactli 4 Tlaloc Canoes 0 2000 0 3 N/A 4 100 0 400 967 2,985 746 1.30 Rawhide Covers Increases warship hit points by 20% 0 400 400 2 ---- ---- ---- ---- ---- ---- 1,397 ---- ---- Flaming Arrows Increases warship damage by 25% 200 400 0 2 ---- ---- ---- ---- ---- ---- 930 ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ----
Farm Cinteotl 1 Eagle Runner per 2 mins of game (max 15 at 30 mins) 0 600 500 3 16 8 75 75 0 237 1,896 237 1.00 Strawberry 500F crate per 10 mins (max 1500F at 30 mins) 250 0 250 1 20 2 0 1000 0 1,493 917 ---- 1.63 Horsemanship Increases cavalry hit points by 10% 500 0 0 1 ---- ---- ---- ---- ---- ---- 833 ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ----
Fire Pit Founder +100% to War Chief's XP bounty aura (300% total) 50 50 50 1 ---- ---- ---- ---- ---- ---- 258 ---- ---- Secret Society War Chief gains healing ability 100 0 200 2 ---- ---- ---- ---- ---- ---- 567 ---- ---- Battle Anger War chief deals +900% damage to artillery 600 0 300 2 ---- ---- ---- ---- ---- ---- 1,600 ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ----
House Coatlicue 1 Macehualtin per 2 mins of game (max 15 at 30 mins) 500 0 0 2 14 7 0 40 30 120 833 119 1.01 Woodland Dwellers 500W crate per 10 mins (max 1500W at 30 mins) 250 250 0 1 10 1 0 0 500 1,000 790 ---- 1.27 ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ----
Market New Year 2000 XP 500 500 500 1 ---- ---- ---- ---- ---- ---- 2,580 ---- ---- New Year 2000 XP 500 500 500 1 ---- ---- ---- ---- ---- ---- 2,580 ---- ---- New Year 2000 XP 500 500 500 1 ---- ---- ---- ---- ---- ---- 2,580 ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ----
Nobles Hut War Song 1 Arrow Knight per 2 mins of game (max 15 at 30 mins) 0 500 400 3 16 8 75 50 0 200 1,546 193 1.03 ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ----
Plantation Tezcatlipoca[25] 1 Skull Knight per ~3.5 mins of game (max 7at 26 mins) 900 0 0 3 18 5 210[26] 0 0 350 1,500 300 1.17 Maple Festival 500G crate per 10 mins (max 1500G at 30 mins) 0 250 250 1 20 2 1000 0 0 1,667 873 ---- 1.91 Gun Trade Increases Wakina Rifle and Rifle Rider damage +25% 0 0 400 1 ---- ---- ---- ---- ---- ---- 800 ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ----
Town Center Raiding Party[27] 3 / 6 / 12 Jaguar Prowl Knights (can be researched 3 times) 0 450 0 2 First Click 3       229 672 224 1.02 Raiding Party[28] 5 / 10 / 15 Tomahawks (can be researched 3 times) 0 500 0 2 First Click 5       162 746 149 1.09 Dog Soldiers 1 Dog Soldier per 3 mins of game (max 10 at 30 mins) 0 1500 0 2 15 5  [29]     500 2,239 448 1.12 ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ----
450 450 0 3 500 500 0 3 ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ----
450 450 450 3 500 500 500 3 ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ----
War hut Barometz 1 Puma Spearman per 2 mins of game (max 15 at 30 mins) 750 0 0 2 16 8 50 50 0 158 1,250 156 1.01 Lacrosse Increases LOS & range of all War Hut units by 2 600 0 600 2 ---- ---- ---- ---- ---- ---- 2,200 ---- ---- War Drums Cetan & War Club train 33% faster, Wakina 25% faster 400 0 0 2 ---- ---- ---- ---- ---- ---- 667 ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ----
Trading Post ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- Trade Dominance Huron: 1 Mantlet per 2 mins (max 15 at 30 mins) 400 0 400 1 12 6 100 0 50 267 1,467 244 1.09
Miscellaneous Notes: Huckleberry Feast Klamath: 100 food crate per 3 mins (max 1000F at 30 mins) 150 0 150 2 12 4 0 400 0 597 550 ---- 1.09
1 The yellow input cells can be used to change the times the BB technology is researched.  This will determine the break even point.  Any value over 1.0 (the break even value) in the "VS Cost / BB VS Cost" column is profitable to send.  When the value is profitable, or at the breakeven point, the text will turn green.  Red text means the Big Button shipment is not profitable at the time specified in the "Time (min)" column.   Treaty of Quillin Mapuche: 100 coin crate per 2 mins (max 1500G at 30 mins) 0 225 225 1 10 5 500 0 0 833 786 ---- 1.06
Cloud People Zapotec: 100 wood crate per 2 mins (max 1500W at 30 mins) 225 225 0 1 8 4 0 0 400 800 711 ---- 1.13
2 The BB technologies which can be researched several times (i.e. Iroquois and Aztecs, up to 3 from the TC) have a drop down menu in the "Time (min)" column that allows comparison of the first, second, and third click.   Pilgrimage Sufi Mosque:  1 Fat Goat (300F) every 2 minutes of game (15 max at 28 minutes)[30] 250 250 0 1 10 5 0 1335 0 1,993 790 158 2.52
3 The "Resources gathered per sec for calculating villager second costs" table allows one to change the resource collection rates with a pull down many (in the "Resource Type" column) as well as add market / HC shipment upgrades (in the + % Rate column).  This allows for an accurate comparison of the BB technologies with standard units.  The more technologies / resource upgrade shipments used, the less valuable the BB technologies will be since the standard units are less expensive (cheaper to make).  
4 BB technology units do not grant any XP but also do not require any population space to research  (can go over the population limit).  In addition, each technology only takes 10 seconds to research (much faster than spawning from the correct military building).