# Map Food Supply Coin Supply Indian / Trading Post Distribution Other Map Type Outlaw Units
Hunting Fishing Herdables Herd Type Berries Mines Whales Standard Minor Natives Alternate Minor Natives Treasures Map Features Standard Map Water Map Version Large Available? Asian Map Water Unit Comanchero[1] Pirate Pistolero[2] Renegado[3] Dacoit Monk Thuggee Wokou Horseman Wokou Pirate Wokou Ronin
1 Amazonia Fair Good ---- ---- ---- 8-12 ---- 1 Tupi or Zapotec per island / 3 TP per side 3 Tupi or Zapotec one side / 3 TP other side 4-6 Free Market, extra crates No Yes Vanilla No No Canoe No Yes Yes No No No No No No No Amazonia[4] Andes Araucania California Caribbean[5] Carolina[6] Great Lakes (Frozen) Great Plains[7] Himalayas Honshu - Regicide Indochina Mongolia Ozarks[8] Painted Desert Pampas Saguenay[9] Siberia[10] Silk Road[11] Yucatan Yukon Regent (Honshu - Regicide)
2 Andes Fair ---- Poor Llama ---- 11-14 ---- 4 Inca / 3 TP ---- 5-7[12] 1 starting choke point, Inca in NE, many starting herd No No TWC No No ---- No No Yes Yes No No No No No No
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Statistics Normal Disciplined Honored Exalted
3 Araucania Fair Fair Good Sheep /
Llama
4-8 8-9 4-8 1 Mapuche side / 3 TP side 1 Inca side / 3 TP side 16-21 Can start with llama and berry bush Yes Yes TWC No No Canoe Yes No Yes No No No No No No No Role Hand Cavalry, Daimyo, Heavy Cavalry, Cavalry
4 Araucania (Frozen) Fair Fair ---- ---- 4-8 8-9 4-8 1 Mapuche side / 3 TP side 1 Inca side / 3 TP side 16-21 Can start with llama and berry bush Yes Yes TWC No No Canoe Yes No Yes No No No No No No No Cost N/A
5 Bayou Fair ---- ---- ---- 4 11-12 ---- 2 Seminole + 2 Cherokee / No TP ---- 8-10 Wetland crossing choke points Yes No Vanilla No No ---- No No Yes Yes No No No No No No Age Available All
6 Borneo Fair Good ---- ---- 6-8 9-12 9-10 1 Sufi Mosque + 1 Jesuit Mission / 2 TP per side ---- 11-14
8
Resource Rich Yes Yes TAD No Yes Marathan Catamaran No No No No Yes No No No Yes No Hit points 2,000 2400 3,000 4,000
7 California Fair Good ---- ---- ---- 9-10 4 1 Klamath side / 4 TP 1 Nootka side / 4 TP 8-9 Starting with sheep at Town Center Yes Yes TWC No No Canoe Yes No No Yes No No No No No No Pop. Use 0
8 Caribbean Poor Good ---- ---- ---- 6-8 8 1 Carib per island / 3 TP on unoccupied island ---- 3-4 All TP and some gold on unoccupied island No Yes Vanilla No No Canoe No Yes No No No No No No No No Pop. Limit 1
9 Carolina Fair Good ---- ---- 3 10-12 ---- 3-4 Seminole and Cherokee / 4 TP ---- 8 Many extra crates, some on island Yes Yes Vanilla No No Canoe No No Yes Yes No No No No No No Resists -60% vs. Ranged
10 Ceylon Good Good ---- ---- 7 10-11 8 1 or 2 Bhakti Temple + 1 or 2 Zen Temple (never 4) 1 Bhakti Temple + 1 Zen Temple (or 2 pairs, not 3) 13-14
6-7
Start island with Catamaran, lots XP (1st Shipment)[13] No Yes TAD No Yes Marathan Catamaran No No No No Yes No Yes No No No Speed 8.1 /  3.38 (trample)
11 Deccan Fair ---- Few Water Buffalo 9-10 8-9 ---- 2 Udasi, 2 Sufi, or 2 Bhakti / 2- 3 TP per side Any combo of 3 to left (1 each) / 2-3 TP side 12-14 TPs on both sides, Natives middle, vertical or horizontal Yes No TAD Yes Yes Marathan Catamaran No No No No Yes No Yes No No No LOS 12
12 Great lakes Fair Fair Good Sheep 4 9-10 ---- 2 Cheyenne / 6 TP 2 Cree or Huron / 6 TP 9-11 Gold and treasures on middle island Yes Yes Vanilla No No Canoe Yes No No Yes No No No No No No Melee Damage (ROF 1.5) 10 12 15 20
13 Great lakes (Frozen) Good ---- Good Sheep ---- 8-9 ---- 2 Cheyenne / 6 TP 2 Cree or Huron / 6 TP 9-10 Hunting in middle, can't build on ice Yes No Vanilla No No ---- Yes No No Yes No No No No No No Siege Damage (ROF 3.0) 5 6 7 10
14 Great Plains Good ---- ---- ---- ---- 7-10 ---- 5-6 Cheyenne and Comanche / 3 TP ---- 11-12 Hunting sometimes far from home Yes No Vanilla Yes No ---- Yes No No Yes No No No No No No Siege Range 0 to 6
15 Himalayas Fair ---- ---- ---- 2 9-11 ---- 1 Udasi, 1 Bhakti / 3 TP in center ---- 13-16 Choke points block resources Yes No TAD No Yes ---- No No No No Yes No No Yes No No Modes N/A
16 Himalayas - Upper Fair ---- ---- ---- 2 9-12 ---- 1 Udasi, 1 Bhakti ---- 13-16 Choke points block resources, walls work No No TAD No Yes ---- No No No No Yes No No Yes No No Exp - Build  N/A
17 Hispaniola Poor Good Poor Sheep Many 8 7-8 6 Carib / No TP 4 Carib / No TP 9-10 Central area is impassable, most food is berries and fish. Yes Yes TWC No No Canoe No Yes No No No No No No No No Araucania (Frozen) Bayou Borneo Ceylon Deccan[14] Great Lakes Himalayas - Upper Hispaniola Honshu New England Northwest Territory Orinoco Patagonia Plymouth (not a Standard Map) Rockies Sonora[15] Texas[16] Yellow River[17] Exp - Kill  35
18 Honshu Poor Good ---- ---- 6 13 7-8 1 Zen Temple + 1 Jesuit / 1 TP on island ---- 9-10
8
Start with dock travois, 2 fish boats No Yes TAD No Yes Wokou Junk No No No No No No No Yes No Yes