Standard Market (all civilizations) Selected the HC Shipment Market Upgrade to Compare: Advanced Market Gathering time of 1 settler (VS) Resources gathered per sec for calculating villager second costs[1]
Total Sold[2] Sell 100 Res for Coin[3] Cumulative Coin Earned Total Food Sold Time to Collect Food (VS)[4] Time to Collect Coin if gathered (VS)[5] D Time saved gather Food & sell for Coin (VS) Buy Wood from Coin earned (selling food)[6] Remaining Coin[7] Time Saved Buying Wood (VS)[8] D Time Wood + Remaining Gold[9] Buy Back 100 Res[10] Total Bought[11] Buy 100 Res for Coin[12] Cumulative Coin Spent Sell Back 100 Res[13] Total Sold[14] Sell 100 Res for Coin[15] Cumulative Coin Earned Total Food Sold Time to Collect Food (VS)[16] Time to Collect Coin if gathered (VS)[17] D Time saved gather Food & sell for Coin (VS) Buy Wood from Coin earned (selling food)[18] Remaining Coin[19] Time Saved Buying Wood (VS)[20] D Time Wood + Remaining Gold[21] Buy Back 100 Res[22] Total Bought[23] Buy 100 Res for Coin[24] Cumulative Coin Spent Sell Back 100 Res[25] Resource Amount[26] Coin (VS)[27] Food (VS)[28] Wood (VS)[29] Resource Resource Type Base Rate / Sec + % Rate Rate / Sec
100 75 75 100 119 125 6 0 75 0 6 125 100 125 125 75 100 90 90 100 119 150 31 0 90 0 31 100 100 100 100 90 64[30] 107 76 128 Coin Gathering Rate Mining[31] 0.60 0% 0.60 Miscellaneous Notes:
200 74 149 200 238 248 10 100 49 200 44 123 200 126 251 75 200 89 179 200 238 298 60 100 79 200 93 99 200 101 201 90 100 167 119 200 Food Gathering Rate[32] Hunting[33] 0.84 0% 0.84 1 The Advanced Market sets Buy factor to 0.80 and Sell factor to 1.20.  China's Commodities Market sets Buy factor to 0.95 and Sell factor to 1.30.  India's Bazaar sets Buy factor to 0.75 and Sell factor to 1.10.  Japan's Kwankoba Bazaar sets the Buy factor to 0.85 and Sell factor to 1.20.
300 73 222 300 357 370 13 200 22 400 80 122 300 127 378 76 300 88 266 300 357 444 87 200 66 400 154 98 300 102 303 91 200 333 238 400 Wood Gathering Rate Tree 0.50 0% 0.50
400 72.5 295 400 476 491 15 200 95 400 81 121 400 128 506 77 400 87 353 400 476 589 113 300 53 600 213 97 400 103 406 92 300 500 357 600
500 72 367 500 595 611 16 300 67 600 116 120 500 130 636 77.5 500 86 440 500 595 733 138 400 40 800 271 96 500 104 510 93 400 667 476 800 Fishing - Whaling (canoes, etc.) Berries / Cherries Tree Advanced Market  
600 71 438 600 714 729 15 400 38 800 148 118 600 131 767 78 600 85 525 600 714 875 161 500 25 1,000 327 95 600 105 615 94 500 833 595 1,000 Fishing - Whaling (fishing boat, warship) Farm Mango Grove Bazaar (India)   2 The "Selected the HC Shipment Market Upgrade to Compare:" yellow drop down menu can be used to compare the values of the Advanced Market, Bazaar (India), Commodities Market (China), and the Kwankoba Bazaar (Japan).
700 70 508 700 833 846 13 500 8 1,000 179 117 700 132 899 79 700 84 609 700 833 1,015 182 600 9 1,200 382 94 700 106 721 95 600 1000 714 1200 Mining Fishing (canoes, etc.)   Commodities Market (China)  
800 69 577 800 952 961 8 500 77 1,000 175 116 800 133 1,032 80 800 83 692 800 952 1,153 201 600 92 1,200 401 93 800 107 828 96 700 1,167 833 1,400 Mining - Dutch Fishing (fishing boat, warship)   Kwankoba Bazaar (Japan)  
900 68.5 645 900 1,071 1,075 4 600 45 1,200 204 115 900 135 1,167 81 900 82 774 900 1,071 1,290 219 700 74 1,400 452 92 900 108 936 97 800 1,333 952 1,600 Plantation Hunting    
1,000 68.0 713 1,000 1,190 1,188 -2 700 13 1,400 231 113 1,000 136 1,303 81.5 1,000 82 856 1,000 1,190 1,426 236 800 56 1,600 502 91 1,000 109 1,045 98 900 1,500 1,071 1,800 Rice Paddy Mill   3 The "Resources gathered per sec for calculating villager second costs" table allows one to change the resource collection rates with a pull down many (in the "Resource Type" column) as well as add market / HC shipment upgrades (in the + % Rate column).  This allows for an accurate comparison of the market rates depending on the resource sold.  
1,100 67.5 781 1,100 1,310 1,301 -9 700 81 1,400 225 112 1,100 137 1,440 82.5 1,100 81 937 1,100 1,310 1,561 251 900 37 1,800 551 90 1,100 110 1,155 99 1,000 1,667 1,190 2,000 Rice Paddy
1,200 66.5 847 1,200 1,429 1,412 -17 800 47 1,600 250 111 1,200 138 1,578 82.5 1,200 80 1,016 1,200 1,429 1,694 265 1,000 16 2,000 599 89 1,200 111 1,266 99 1,100 1,833 1,310 2,200
1,300 66 913 1,300 1,548 1,522 -26 900 13 1,800 274 110 1,300 140 1,718 83 1,300 79 1,096 1,300 1,548 1,826 278 1,000 96 2,000 612 88 1,300 112 1,378 100 1,200 2,000 1,429 2,400
1,400 65 978 1,400 1,667 1,630 -37 900 78 1,800 263 108 1,400 141 1,859 84 1,400 78 1,174 1,400 1,667 1,956 289 1,100 74 2,200 656 87 1,400 113 1,491 101 1,300 2,167 1,548 2,600
1,500 64 1,042 1,500 1,786 1,737 -49 1,000 42 2,000 284 107 1,500 142 2,001 85 1,500 77 1,250 1,500 1,786 2,084 298 1,200 50 2,400 698 86 1,500 114 1,605 102 1,400 2,333 1,667 2,800 4 Press the expand buttons ("+") on the top of page to view a comparison of gathering food, selling it for coin, and then using the coin to purchase wood.  The villager seconds saved are compared.  
1,600 64 1,106 1,600 1,905 1,843 -62 1,100 6 2,200 304 106 1,600 143 2,144 86 1,600 76 1,327 1,600 1,905 2,211 306 1,300 27 2,600 740 85 1,600 115 1,720 103 1,500 2,500 1,786 3,000
1,700 62.5 1,168 1,700 2,024 1,947 -77 1,100 68 2,200 290 105 1,700 145 2,289 87 1,700 75 1,402 1,700 2,024 2,336 312 1,400 2 2,800 779 84 1,700 116 1,836 104 1,600 2,667 1,905 3,200
1,800 62 1,230 1,800 2,143 2,050 -93 1,200 30 2,400 307 103 1,800 146 2,435 87.5 1,800 74 1,476 1,800 2,143 2,460 317 1,400 76 2,800 784 83 1,800 117 1,953 105 1,700 2,833 2,024 3,400 5 The market is global.  In other words, when the enemy buys or sells resources, it affects your market as well.  If an opponent knows you will be depending on the advanced market, he could sabotage your strategy.  It is also possible to indirectly help if the enemy sells when you need to buy (or buys when you need to sell).  The advanced market bonus is not global.  The bonuses will only affect you, they will not be given to the enemy.  He can effect your prices, but it would cost him much more.  
1,900 61 1,291 1,900 2,262 2,152 -110 1,200 91 2,400 290 102 1,900 147 2,582 88 1,900 73 1,549 1,900 2,262 2,582 320 1,500 49 3,000 820 82 1,900 118 2,071 106 1,800 3,000 2,143 3,600
2,000 60 1,351 2,000 2,381 2,252 -129 1,300 51 2,600 304 101 2,000 148 2,730 89 2,000 72 1,621 2,000 2,381 2,702 321 1,600 21 3,200 854 81 2,000 119 2,190 107 1,900 3,167 2,262 3,800
2,100 60 1,411 2,100 2,500 2,352 -148 1,400 11 2,800 318 100 2,100 150 2,880 90 2,100 72 1,693 2,100 2,500 2,822 322 1,600 93 3,200 855 80 2,100 120 2,310