Age 2 Politicians HC Level Required Age 2 Councils HC Level Required Age 2 Wonder HC Level Required
British Dutch French German Ottoman Portuguese Russian Spanish Aztec Iroquois Sioux Wonder Unit / Resource Bonus China India Japan
Naturalist 4 cows 1 10 1 10 40 1 1 40 Wise Woman +10% to Farm & Plantation gather rates 1 ---- ---- Porcelain Tower ---- Auto Generates Resources:  Select from:  COIN= 2.5, FOOD= 3.0, or WOOD= 2.5, or RAINBOW= Coin: 0.45, Food: 0.45, Wood: 0.45, Export: 0.18, XP: 0.18 per second 1 ---- ----
Bishop 2 settlers / 1 settler wagon 20 - - 1 - 60 1 1 200 Food, 100 Wood, 100 Coin & 1 Travois ---- 1 ----
Governor Outpost, 200 coin 1 50 50 - 1 - - 1 6 Bison and +10% to Hunting ---- ---- 1 White Pagoda 4 Disciples Increases Monk Damage & HP 100%, Disciple damage and HP 20% (base, not total), & Inc Disciple build limit +5[1] 1 ---- ----
Philosopher Prince 500 food 40 1 10 1 50 1 60 60 Warrior 2 Skull Knights / 1 Mantlet & 1 Travois / 1 Axe Rider 1 1 1
Quartermaster 400 wood - 1 1 40 1 40 10 - Shaman 1 War Hut travois and +10% War Hut / Nobles Hut attack & hit points 1 ---- ---- Summer Palace 400 Food Produces Banner Armies (same as War Academy)[2] 1 ---- ----
2 Travois ---- 1 ---- Confucian Academy 4 Chu Ko Nus Produces Flying Crows (240 sec train time) 1 ---- ----
Age 3 Politicians HC Level Required 500 Food ---- ---- 1 Temple of Heaven 3 Villagers Transcendence Ability:  Heal all units on map up to 1,000 HP instantly (recharge 3:36) & activates Chinese Monk healing (at 6 HP per second) 1 ---- ----
British Dutch French German Ottoman Portuguese Russian Spanish Messenger Ages up in 30 seconds 1 ---- 1
Exile Prince Age fast - 1 30 60 30 1 50 - Ages up in 30 seconds and 1 Travois ---- 1 ---- Tower of Victory 400 Wood Inspiration Ability:  Boost +15% Damage, +15% Hit Points, and +10% Speed to all land units base statistics (not total) for 15 seconds (7:30 min recharge) ---- 1 ----
Mohawk Statesman 3 Mantlets & 2 Scouts 10 - 1 - - 50 - - Chief Unlocks Swashbuckler ability and grants +20% hit points to War Chief[3] 1 ---- ----
Gentleman Pirate 2 Barbary Corsairs & Privateer 30 20 - 1 - - 30 - 2 Villagers & 1 Travois ---- 1 ---- Agra Fort 2 Sepoys Fortress that can train barracks units (Caravanserai units after Age 3 Delhi Gate researched)[4] ---- 1 ----
Admiral of Ocean Caravel, 400 wood 1 30 - - 1 20 - 20 400 Wood ---- ---- 1 Charminar Gate 2 Sowars Trains Mansabdar units (+10% damage & HP aura to total, not base value of similar units) ---- 1 ----
Adventurer 7 L-bows / 4 Pikes & 4 X-bows 1 - - - - - - 1 Karni Mata 200 Food 200 Wood 100 Gold Gathering boosted 10% (to total, not base) in range 36. ---- 1 ----
Sargent at Arms 5 halberds / 3 dopplers / 8 pikes - 1 - 1 - - - 1 Age 3 Councils HC Level Required Taj Mahal 500 Gold Cease Fire ability:  Prevents fighting for 20 seconds (7:30 min recharge)[5] ---- 1 ----
Marksman 6 Skirms / 6 Cassa / 17 Strelets / 4 Abus - - 1 50 1 1 1 - Aztec Iroquois Sioux Toshogu Shrine 200 Export Large shrine (supports 20 population) that increases all shrine income +133% and generates resources:  Coin= 0.35, Food= 0.35, Wood= 0.35, or XP= 0.93 (if activated) per sec.[6] ---- ---- 1
Scout 4 Hussars / 5 Cossacks - - 60 - 60 - 1 10 Wise Woman 1 Farm travois and +10% to Farm & Plantation gather rates 1 ---- ----
300 Food, 200 Wood, 200 Coin & 1 Travois ---- 1 ---- Great Buddha 1 Nagatina Rider Informer Ability:  Reveals line of sight of enemies for 10 seconds (5:00 min recharge)[7] ---- ---- 1
Age 4 Politicians HC Level Required 12 Bison and +20% to Hunting ---- ---- 1 Golden Pavilion 3 Yumi Archers Select either +15% ranged unit damage, 15% hand unit damage, 10% land unit hit points, or 5% land unit speed.  The boost multiplies the total amount (not calculated from the base values) and affects both ranged and melee (but not siege) of each unit in its class.  Also includes the Advanced Arsenal upgrades Flintlock, Pillage, Professional Gunners, and Paper Cartridge.[8] ---- ---- 1
British Dutch French German Ottoman Portuguese Russian Spanish Warrior 3 Skull Knights / 4 Mantlets & 1 Travois / 4 Axe Riders 1 1 1
Tycoon 1000 coin 1 1 40 1 10 10 - - Shaman 1 Noble Hut travois and +10% War Hut / Nobles' Hut attack & hit points 1 ---- ----
King's Musketeer 10 musket (13 as Russian) 50 - 1 - - 30 20 1 3 Travois ---- 1 ----
King's Musketeer 8 Skirms - 1 - - - - - - 1000 Food ---- ---- 1 Shogunate 400 XP Land Military units train 10% faster and cost 5% less.  Can also train fallen Daimyo & Shoguns that have been activated via card / Wonder.[9] ---- ---- 1
Engineer 2 Falconets / 2 Organ guns 60 - 1 30 1 1 1 50 Messenger Ages up in 40 seconds 1 ---- 1
Viceroy 4 Settlers ( 3 Grenadiers / 3 Uhlans / 5 Ruyters / 3 Dragoons) 1 40 - 20 - 1 - - Ages up in 40 seconds and 1 Travois ---- 1 ---- Torii Gates 1 Military Rickshaw 1 Samurai Adds 50% XP bonus earned to kills and creating units or buildings ---- ---- 1
Cavalry Marshal 9 Ruyters / 3 Cuirassiers / 6 Uhlans / 5 Hussars / 6 Cossacks / 5 Lancers - 60 20 1 1 - 40 1 Chief Unlocks Swashbuckler ability and grants +30% hit points to War Chief[10] 1 ---- ----
War Minister 7 Oprichniks / 10 Rodeleros - - - - - - 1 30 4 Villagers & 1 Travois ---- 1 ---- Age 3 Wonder HC Level Required
Grand Vizier 3 Spahi - - - - 20 - - - 800 Wood ---- ---- 1 Wonder Unit / Resource Bonus China India Japan
Porcelain Tower ---- Auto Generates Resources:  Select from:  COIN= 4.0, FOOD= 4.5, or WOOD= 4.0, or RAINBOW= Coin: 0.45, Food: 0.45, Wood: 0.45, Export: 0.25, XP: 0.25 per second 1 ---- ----
Age 5 Politicians HC Level Required Age 4 Councils HC Level Required
British Dutch French German Ottoman Portuguese Russian Spanish Aztec Iroquois Sioux White Pagoda 6 Disciples Same as above, does not change in Age.   1 ---- ----
Presidente 2000 coin 1 1 1 1 1 1 1 1 Wise Woman 2 Farm travois and +10% to Farm & Plantation gather rates 1 ---- ---- Summer Palace 1,000 Food Same as above, does not change in Age.   1 ---- ----
General 12 Musket & 1 Heavy Cannon / 9 Musket & 2 Rocket / 10 Skirms 1 Heavy Cannon / 10 Janns & 1 Great Bombard 1 1 1 1 1 1 1 1 400 Food, 300 Wood, 300 Coin & 1 Travois ---- 1 ---- Confucian Academy 8 Arqubusiers Same as above, does not change in Age.   1 ---- ----
20 Bison and +30% to Hunting ---- ---- 1 Temple of Heaven 6 Villagers Same as above, does not change in Age.   1 ---- ----
Warrior 5 Skull Knights / 5 Mantlets & 1 Travois / 5 Axe Riders 1 1 1 Tower of Victory 800 Wood Same as above, does not change in Age.   ---- 1 ----
Shaman 2 Noble Hut travois and +10% War Hut / Nobles' Hut attack & hit points 1 ---- ---- Agra Fort 5 Gurkhas Same as above, does not change in Age.   ---- 1 ----
Miscellaneous Notes: 4 Travois ---- 1 ---- Charminar Gate 1 Mahout Lancer Same as above, does not change in Age.   ---- 1 ----
1 For European and Native Civilizations, it takes 1:30 to perform a standard age-up from Discovery to Colonial, 1:50 from Colonial to Fortress, 1:30 from Fortress to Industrial, and 1:30 from Industrial to Imperial. 1500 Food ---- ---- 1 Karni Mata 400 Food 300 Wood 300 Gold Same as above, does not change in Age.   ---- 1 ----
Messenger Ages up in 30 seconds 1 ---- 1 Taj Mahal 800 Gold Same as above, does not change in Age.   ---- 1 ----
Ages up in 30 seconds and 1 Travois ---- 1 ---- Toshogu Shrine 400 Export Same as above, does not change in Age.   ---- ---- 1
2 The Fast Age Politician speeds the age-up time to 30 seconds from Discovery to Colonial, 40 seconds from Colonial to Fortress, 30 seconds from Fortress to Industrial, and 30 seconds from Industrial to Imperial. Chief Unlocks Swashbuckler ability and grants +40% hit points to War Chief[11] 1 ---- ---- Great Buddha 3 Nagatina Riders Same as above, does not change in Age.   ---- ---- 1
10 Villagers & 1 Travois ---- 1 ---- Golden Pavilion 6 Yumi Archers Same as above, does not change in Age.   ---- ---- 1
1200 Wood ---- ---- 1 Shogunate 1 Daimyo, 300 XP Same as above, does not change in Age.   ---- ---- 1
3 For Asian Civilizations, it takes 2:00 to age-up from Discovery to Colonial, 2:25 from Colonial to Fortress, 2:00 from Fortress to Industrial, and 2:00 from Industrial to Imperial.  These are the times with no villagers working on the wonder (a villager must start building but can walk off, just placing the Wonder will not build itself).   Torii Gates 1 Military Rickshaw 3 Samurai Same as above, does not change in Age.   ---- ---- 1
Age 5 Councils HC Level Required
Aztec Iroquois Sioux Age 4 Wonder HC Level Required
4 Each additional villager working on a Wonder will decrease build time approximately 10 seconds (up to 8 villagers).  Due to the setup animation of builders, each additional villager will reduce the build time by an incrementally smaller amount.  With 8 villagers on the Wonder, age up time is approximately 1:00 to 1:12.  Therefore, if you start age up at 2:30 with 0 builders (when crates allow) or 3:30 with 8 builders, Age 2 is still achieved around 4:30.  In the second case, 480VS is lost worth of resource gathering.[12] Wise Woman 2 Farm travois and +20% to Farm & Plantation gather rates 1 ---- ---- Wonder Unit / Resource Bonus China India Japan
600 Food, 600 Wood, 600 Coin & 1 Travois ---- 1 ---- Porcelain Tower ---- Auto Generates Resources:  Select from:  COIN= 5.5, FOOD= 6.0, or WOOD= 5.5, or RAINBOW= Coin: 0.45, Food: 0.45, Wood: 0.45, Export: 0.40, XP: 0.40 per second 1 ---- ----
31 Bison and +40% to Hunting ---- ---- 1
Warrior 8 Skull Knights / 10 Mantlets & 1 Travois / 10 Axe Riders 1 1 1 White Pagoda 10 Disciples Same as above, does not change in Age.   1 ---- ----
5 Asian civilizations can continue to spawn villagers during while aging up since a villager is used to age-up (opposed to using the TC). Shaman 2 Noble Hut travois and +20% War Hut / Nobles' Hut attack & hit points 1 ---- ---- Summer Palace 1,500 Food Same as above, does not change in Age.   1 ---- ----
6 Travois ---- 1 ---- Confucian Academy 12 Arqubusiers Same as above, does not change in Age.   1 ---- ----
6 Wonders start off with maximum hit points during construction for balance purposes.   2400 Food ---- ---- 1 Temple of Heaven 10 Villagers Same as above, does not change in Age.   1 ---- ----
Messenger Ages up in 30 seconds 1 ---- 1 Tower of Victory 1200 Wood Same as above, does not change in Age.   ---- 1 ----
7 A new European politician is unlocked every 10 levels starting at Level 10, and proceeding to Level 60.  Ages up in 30 seconds and 1 Travois ---- 1 ---- Agra Fort 7 Gurkhas Same as above, does not change in Age.   ---- 1 ----
Chief Unlocks Swashbuckler ability and grants +50% hit points to War Chief[13] 1 ---- ---- Charminar Gate 2 Mahout Lancers Same as above, does not change in Age.   ---- 1 ----
8 Native politicians do not have HC level requirements, they are all available immediately.  However, each politician can only be used once per game regardless of the age.  For example, the "Age up Fast" politician can used in Discovery to get to Colonial fast, but it cannot then be used to age to Fortress.  In latter ages, the Native politicians yield better rewards (with the exception of the fast age up).  For example, aging up to colonial with the wood politician yields 400 wood.  If the same politician is used to age to Fortress, 800 wood will be delivered. 20 Villagers & 1 Travois ---- 1 ---- Karni Mata 400 Food 500 Wood 500 Gold Same as above, does not change in Age.   ---- 1 ----
2000 Wood ---- ---- 1 Taj Mahal 1500 Gold Same as above, does not change in Age.   ---- 1 ----
Toshogu Shrine 800 Export Same as above, does not change in Age.   ---- ---- 1
Great Buddha 5 Nagatina Riders Same as above, does not change in Age.   ---- ---- 1
Golden Pavilion 10 Yumi Archers Same as above, does not change in Age.   ---- ---- 1
9 European civilizations can revolt once in the Industrial Age.  This process takes 10 seconds and the bonuses is dependent upon each civilization.  See the "Revolution & Units" worksheet for more details.   Shogunate 1 Daimyo, 600 XP Same as above, does not change in Age.   ---- ---- 1
Torii Gates 1 Military Rickshaw 6 Samurai Same as above, does not change in Age.   ---- ---- 1
10 Japan can age up to the Imperial Age through the Consulate (4,000 export).  No Wonder will be granted but will save 4000 food / 4000 gold.   Age 5 Wonder HC Level Required
Wonder Unit / Resource Bonus China India Japan
Porcelain Tower ---- Auto Generates Resources:  Select from:  COIN= 6.0, FOOD= 6.5, or WOOD= 6.0, or RAINBOW= Coin: 0.45, Food: 0.45, Wood: 0.45, Export: 0.50, XP: 0.50 per second 1 ---- ----
White Pagoda 16 Disciples Same as above, does not change in Age.   1 ---- ----
Summer Palace 2,000 Food Same as above, does not change in Age.   1 ---- ----
Confucian Academy 21 Arqubusiers Same as above, does not change in Age.   1 ---- ----
Temple of Heaven 20 Villagers Same as above, does not change in Age.   1 ---- ----
Tower of Victory 2000 Wood Same as above, does not change in Age.   ---- 1 ----
Agra Fort 14 Gurkhas Same as above, does not change in Age.   ---- 1 ----
Charminar Gate 3 Mahout Lancers Same as above, does not change in Age.   ---- 1 ----
Karni Mata 800 Food 800 Wood 800 Gold Same as above, does not change in Age.   ---- 1 ----
Taj Mahal 2400 Gold Same as above, does not change in Age.   ---- 1 ----
Toshogu Shrine 1200 Export Same as above, does not change in Age.   ---- ---- 1
Great Buddha 9 Nagatina Riders Same as above, does not change in Age.   ---- ---- 1
Golden Pavilion 16 Yumi Archers Same as above, does not change in Age.   ---- ---- 1
Shogunate 1 Daimyo, 1600 XP Same as above, does not change in Age.   ---- ---- 1
Torii Gates 1 Military Rickshaw 12 Samurai Same as above, does not change in Age.   ---- ---- 1