| SUMMARY OF ALL CIVILIZATIONS (EXCEPT CHINA AND IROQUOIS) FATTENING RATE[1] | ALL CIVILIZATIONS (CHINA AT AGE 4+, IROQUOIS AT AGE 3+) LIVESTOCK COMPARISON TABLES | Miscellaneous Notes: | European Settler | Rate | 2.00 | British, Chinese, & Iroquois Fulling Mill Settler | Rate | 8.00 | IROQUOIS DISCOVERY / COLONIAL AGE: IN-GAME TESTING | |||||||||||||||||||||||||||||||||||||||||||||||||
| Location of fattening / Technology / HC Cards | Cow / Water Buffalo (500F) | Goat (300F) | Llama (400F) | Sheep (300F) | Yak (400F) | *NOTE: The values in yellow are drop down menus or input. Changing these values will allow one to quickly compare herded animals. | 1 | All civilizations (including Aztec and Sioux) livestock fatten at the same rates except for China and Iroquois. China states with a goat and livestock fattens in villages so they receive a -50% penalty in Discovery and Colonial, a -25% penalty in Fortress, and the rates are the same in Industrial and later. The Iroquois start with a travois and receive a -25% fattening penalty in Discovery and Colonial for game balance purposes. Once in Fortress, the fattening rate is the same as the other civilizations. [2] | Sec | Total Meat | Food Gathered | Decay | Hunting | Sec | Total Meat | Food Gathered | Decay | Hunting | SHEEP | Farm | Sel. Breeding | Stockyards | Select & Stockyard | |||||||||||||||||||||||||||||||||||
| Food / Sec | Time to Fat (Sec) | Food / Sec | Time to Fat (Sec) | Food / Sec | Time to Fat (Sec) | Food / Sec | Time to Fat (Sec) | Food / Sec | Time to Fat (Sec) | 1.0 | 9 | 8 | 0.75 | 0 | 1.0 | 33 | 32 | 0.75 | 0 | Start | 1:30 | 11:30 | 3:30 | 4:00 | ||||||||||||||||||||||||||||||||||
| European, Aztec, & Sioux - 80F, build limit 20, train time 15 seconds, Available: Discovery TOTAL COW / WATER BUFFALO: | 5 | 5.0 | 44 | 40 | 3.75 | 1 | 5.0 | 164 | 160 | 3.75 | 1 | End | 8:43 | 17:27 | 9:15 | 8:56 | ||||||||||||||||||||||||||||||||||||||||||
| No Livestock Pen / Farm | 0.250[3] | 1,800[4] | 0.200[5] | 1,250 | 0.300[6] | 1,167[7] | 0.200[8] | 1,250[9] | 0.250[10] | 1,400 | # Settlers | Total Food (after decay) | Total Food (after decay & investment)[11] | Livestock Pen / Farm | Standard | Spawn Time (Sec)[12] | Total Time (Spawn + Fatten + Harvest) Sec | Food /Sec 1[13] | Food /Sec 2[14] | 9.0 | 79 | 72 | 6.75 | 2 | 7.4 | 241 | 236 | 5.52 | 1 | D Time | 7:15 | 5:57 | 5:45 | 4:56 | ||||||||||||||||||||||||
| Livestock Pen / Farm | 1.250 | 360[15] | 0.950 | 263 | 1.050 | 333[16] | 0.700 | 357[17] | 1.500 | 233 | Time to Fatten (Sec) | Harvest Time (Sec) | 13.0 | 114 | 104 | 9.75 | 2 | 9.2 | 300 | 293 | 6.87 | 2 | D Time (sec) | 435 | 357 | 345 | 296 | |||||||||||||||||||||||||||||||
| Livestock Pen / Farm & Selective Breeding | 1.500 | 300[18] | 1.138 | 220 | 1.238 | 283[19] | 0.825 | 303[20] | 1.813 | 193 | 1 | 1,818 | 1,418 | 360 | 909 | 15 | 1,284 | 1.6 | 1.1 | 2 | Fulling Mills in-game files state a 300% bonus but actually provides 400% due the method of calculation (example: 2.0 + 2.0*300% = 8.0). | 17.0 | 149 | 136 | 12.75 | 3 | 9.8 | 321 | 314 | 7.36 | 2 | COW | Farm | Sel. Breeding | Stockyards | Select & Stockyard | ||||||||||||||||||||||
| Livestock Pen / Farm & Stockyards | 1.550 | 290[21] | 1.175 | 213 | 1.275 | 275[22] | 0.850 | 294[23] | 1.875 | 187 | 2 | 2,105 | 1,705 | 360 | 526 | 15 | 901 | 3.2 | 1.9 | 21.0 | 184 | 168 | 15.75 | 4 | 12.1 | 397 | 388 | 9.09 | 2 | Start | 1:30 | 11:30 | 3:30 | 4:00 | ||||||||||||||||||||||||
| Livestock Pen / Farm & Sel. Breed & Stockyards[24] | 1.800 | 250[25] | 1.363 | 183 | 1.463 | 239[26] | 0.975 | 256[27] | 2.188 | 160 | 3 | 2,222 | 1,822 | 360 | 370 | 15 | 745 | 4.9 | 2.4 | 3 | It takes approximately 3 seconds to kill a herded animal. | 27.9 | 244 | 223 | 20.93 | 5 | 12.2 | 400 | 391 | 9.16 | 2 | End | 9:00 | 17:30 | 9:16 | 8:53 | ||||||||||||||||||||||
| Livestock Pen / Farm & Sel. Breed & Stockyards & Navajo | 2.100 | 214[28] | 1.588 | 157 | 1.688 | 207[29] | 1.125 | 222[30] | 2.563 | 137 | 4[31] | 2,286 | 1,886 | 360 | 286 | 15 | 661 | 6.6 | 2.9 | 29.0 | 254 | 232 | 21.75 | 5 | 12.3 | 402 | 393 | 9.20 | 2 | D Time | 7:30 | 6:00 | 5:46 | 4:53 | ||||||||||||||||||||||||
| Livestock Pen / Farm & Sel. Breed & Stockyards & Navajo & TEAM Wool | 2.300 | 196[32] | 1.738 | 144 | 1.838 | 190[33] | 1.225 | 204[34] | 2.813 | 124 | 5 | 2,326 | 1,926 | 360 | 233 | 15 | 608 | 8.3 | 3.2 | 4 | Make sure to set gathering point of livestock pen or farm on the building itself. This is especially true on a farm since the spawned animals will not immediately start fattening. | 34.3 | 300 | 274 | 25.71 | 6 | 15.3 | 500 | 489 | 11.45 | 3 | D Time (sec) | 450 | 360 | 346 | 293 | ||||||||||||||||||||||
| 37.0 | 324 | 296 | 27.75 | 6 | 16.2 | 529 | 517 | 12.12 | 3 | |||||||||||||||||||||||||||||||||||||||||||||||||
| 37.2 | 326 | 298 | 27.91 | 6 | 17.9 | 587 | 573 | 13.43 | 3 | |||||||||||||||||||||||||||||||||||||||||||||||||
| SUMMARY OF | CHINA | FATTENING RATE IN | DISCOVERY / COLONIAL | 50% SLOWER UNTIL AGE3 | European, Aztec, & Sioux - 70F, build limit 20, train time 60 seconds, available: Colonial TOTAL LLAMA:[35] | 5 | 5 | Build farms / pens away from the corners of the map or animals spend lot of time walking before fattening. Livestock tends to walk all the way around the farm to other side when spawned (if set gathering point). | 41.0 | 359 | 328 | 30.75 | 7 | 20.2 | 662 | 646 | 15.15 | 3 | IROQUOIS FORTRESS: IN-GAME TESTING | |||||||||||||||||||||||||||||||||||||||
| Location of fattening / Technology / HC Cards | Cow / Water Buffalo (500F) | Goat (300F) | Llama (400F)[36] | Sheep (300F) | Yak (400F) | # Settlers | Total Food (after decay) | Total Food (after decay & investment)[37] | Livestock Pen / Farm | Standard | Spawn Time (Sec)[38] | Total Time (Spawn + Fatten + Harvest) Sec | Food /Sec 1[39] | Food /Sec 2[40] | 44.4 | 389 | 356 | 33.33 | 8 | 21.0 | 688 | 672 | 15.75 | 4 | SHEEP | Farm | Sel. Breeding | Stockyards | Select & Stockyard | |||||||||||||||||||||||||||||
| Food / Sec | Time to Fat (Sec) | Food / Sec | Time to Fat (Sec) | Food / Sec | Time to Fat (Sec) | Food / Sec | Time to Fat (Sec) | Food / Sec | Time to Fat (Sec) | Time to Fatten (Sec) | Harvest Time (Sec) | 45.7 | 400 | 366 | 34.29 | 8 | 23.9 | 782 | 764 | 17.91 | 4 | Start | 1:00 | :30 | 2:30 | 11:00 | ||||||||||||||||||||||||||||||||
| 1 | 1,455 | 1,105 | 333 | 727 | 60 | 1,121 | 1.5 | 1.0 | 6 | Settlers are safer and it is faster than farming (turtlers seem to advantage here). Selective Breeding is cheaper than upgrading farms and 2 pens is the same price in wood as 1 farm (allows 20 sheep to fatten - the build limit of sheep is 30). | 46.5 | 407 | 372 | 34.88 | 8 | 26.0 | 852 | 832 | 19.50 | 4 | End | 6:57 | 5:33 | 7:24 | 15:16 | |||||||||||||||||||||||||||||||||
| No Native Farm / Village | 0.250 | 1,800 | 0.200 | 1,250 | 0.300 | 1,167 | 0.200 | 1,250 | 0.250 | 1,400 | 2 | 1,684 | 1,334 | 333 | 421 | 60 | 814 | 3.2 | 1.6 | 53.0 | 464 | 424 | 39.75 | 9 | 29.9 | 978 | 955 | 22.39 | 5 | D Time | 5:57 | 5:03 | 4:54 | 4:16 | ||||||||||||||||||||||||
| Farm / Village | 0.750 | 600 | 0.575 | 435 | 0.675 | 519 | 0.450 | 556 | 0.875 | 400 | 3 | 1,778 | 1,428 | 333 | 296 | 60 | 690 | 4.8 | 2.1 | 57.1 | 500 | 457 | 42.86 | 10 | 34.3 | 1,123 | 1,097 | 25.71 | 6 | D Time (sec) | 357 | 303 | 294 | 256 | ||||||||||||||||||||||||
| Farm / Village & Selective Breeding | 1.000 | 450 | 0.763 | 328 | 0.863 | 406 | 0.575 | 435 | 1.188 | 295 | 4[41] | 1,829 | 1,479 | 333 | 229 | 60 | 622 | 6.5 | 2.4 | 7 | Keep in mind the animal training times as well. A sheep takes 10 seconds to spawn, cow takes 15 seconds, and a llama takes a full minute to spawn. This greatly reduces the effectiveness of llama ranching. | 59.3 | 519 | 474 | 44.44 | 10 | 37.0 | 1,212 | 1,184 | 27.75 | 6 | COW | Farm | Sel. Breeding | Stockyards | Select & Stockyard | ||||||||||||||||||||||
| Farm / Village & Stockyards | 1.050 | 429 | 0.800 | 313 | 0.900 | 389 | 0.600 | 417 | 1.250 | 280 | 5 | 1,860 | 1,510 | 333 | 186 | 60 | 579 | 8.1 | 2.6 | 61.0 | 534 | 488 | 45.75 | 10 | 39.0 | 1,277 | 1,248 | 29.25 | 7 | Start | 1:00 | :30 | 2:30 | 11:00 | ||||||||||||||||||||||||
| Farm / Village & Sel. Breed & Stockyards[42] | 1.300 | 346 | 0.988 | 253 | 1.088 | 322 | 0.725 | 345 | 1.563 | 224 | 63.2 | 553 | 505 | 47.37 | 11 | 41.0 | 1,343 | 1,312 | 30.75 | 7 | End | 7:00 | 5:30 | 7:20 | 15:12 | |||||||||||||||||||||||||||||||||
| Farm / Village & Sel. Breed & Stockyards & Navajo | 1.600 | 281 | 1.213 | 206 | 1.313 | 267 | 0.875 | 286 | 1.938 | 181 | 8 | Food from hunting can be used immediately, while ~6 minutes must pass before herded animals are completely fattened (can decrease time by ~1 minute with Selective Breeding). After fattened, it still takes time to gather the food. | 69.0 | 604 | 552 | 51.75 | 12 | 45.7 | 1,497 | 1,463 | 34.29 | 8 | D Time | 6:00 | 5:00 | 4:50 | 4:12 | |||||||||||||||||||||||||||||||
| Farm / Village & Sel. Breed & Stockyards & Navajo & TEAM Wool | 1.800 | 250 | 1.363 | 183 | 1.463 | 239 | 0.975 | 256 | 2.188 | 160 | European, Aztec, & Sioux - 100F, build limit 30, train time 10 seconds, available: Discovery TOTAL SHEEP: | 5 | 74.1 | 648 | 593 | 55.56 | 13 | 53.0 | 1,736 | 1,696 | 39.75 | 9 | D Time (sec) | 360 | 300 | 290 | 252 | |||||||||||||||||||||||||||||||
| # Settlers | Total Food (after decay) | Total Food (after decay & investment)[43] | Livestock Pen / Farm | Standard | Spawn Time (Sec)[44] | Total Time (Spawn + Fatten + Harvest) Sec | Food /Sec 1[45] | Food /Sec 2[46] | 77.0 | 674 | 616 | 57.75 | 13 | 57.1 | 1,871 | 1,829 | 42.86 | 10 | ||||||||||||||||||||||||||||||||||||||||
| Time to Fatten (Sec) | Harvest Time (Sec) | 9 | Herded animals found on the map will automatically start fattening when the game begins at the base rates. | 81.0 | 709 | 648 | 60.75 | 14 | 61.0 | 1,998 | 1,952 | 45.75 | 10 | |||||||||||||||||||||||||||||||||||||||||||||
| Select Fattening Penalty (China / Iroquois only) | China in Discovery / Colonial | Livestock | Fatten Rate | Food Value | 1 | 1,091 | 591 | 357 | 545 | 10 | 913 | 1.1 | 0.6 | 84.2 | 737 | 674 | 63.16 | 14 | 64.0 | 2,096 | 2,048 | 48.00 | 11 | CHINA DISCOVERY / COLONIAL: IN-GAME TESTING | CHINA FORTRESS: IN-GAME TESTING | |||||||||||||||||||||||||||||||||
| Penalty for civilization above: | 50% | Cow | 1.00 | 50 - 500 | 2 | 1,263 | 763 | 357 | 316 | 10 | 683 | 2.4 | 1.1 | 10 | The gathering rate calculations do not include the 200 wood required each Livestock Pin / Village, 400 wood for Farms / Rice Paddy, or the time required to collect this wood. | 89.0 | 779 | 712 | 66.75 | 15 | 69.0 | 2,260 | 2,208 | 51.75 | 12 | |||||||||||||||||||||||||||||||||
| Selective Breeding (150W 150G) | 25% | Goat | 0.75 | 50 - 300 | 3 | 1,333 | 833 | 357 | 222 | 10 | 589 | 3.8 | 1.4 | 93.0 | 814 | 744 | 69.75 | 16 | 75.0 | 2,456 | 2,400 | 56.25 | 13 | GOAT | None | Village | None | Village | ||||||||||||||||||||||||||||||
| Navajo Sheppard's (200W)[47] | 30% | Llama | 0.75 | 50 - 400 | 4 | |||||||||||||||||||||||||||||||||||||||||||||||||||||