| GENERAL SHRINE INPUTS |
|
Villager resources gathered per sec |
|
Miscellaneous
Japanese Shrine Notes: |
|
BASE
STATISTICS |
|
Multiplier |
Gold |
Food |
Wood |
XP |
|
|
| Number Shrines |
20 |
|
Resource |
Resource
Type |
Base Rate / Sec |
+ %
Rate |
Rate / Sec |
|
1 |
Only the
Base gather right on shrines is affected for bonus upgrades. The amount of animals at the shrine does
not affect the bonus. Wild animals
collect at their own rates with no way to improve these values (0.07 for
small animals and 0.8 for large animals). |
|
Statistic |
Shrine[1] |
Toshugu Shrine |
Sacred Field |
|
Heavenly Kami Multiplier |
50% |
50% |
50% |
50% |
|
|
| Activate Heavenly Kami Shipment?[2] |
No |
|
|
|
|
|
Tempo Reforms Multiplier |
300% |
350% |
300% |
0% |
|
|
| Activate Tempo Reforms Technology?[3] |
Yes |
|
Coin Gather
Rate |
Mining |
0.60 |
0% |
0.60 |
|
|
|
LOS |
12 |
12 |
10 |
|
Toshuga Shrine Multiplier |
133% |
133% |
133% |
0% |
|
|
| Toshogu Shrine
Constructed?[4] |
Yes |
|
Food Gather
Rate |
Berries / Cherries |
0.67 |
0% |
0.67 |
|
2 |
The Toshugu
Shrine Wonder gathers all resources (coin, food, wood) at 0.35 per second or
XP at 0.93 per second. Having herds or
hunts on Toshugu does not increase the base rates. Hunts/Herds are static in terms of gather
rates. However, the Toshugu Wonder
increases the shrine effectively by a multiplier of 2.33 and grants 20
population space. |
|
Cost |
125 Wood |
Age-up |
250 Wood |
|
Fishing - Whaling (canoes, etc.) |
Berries / Cherries |
Tree |
|
|
|
|
|
Wood Gather
Rate |
Tree |
0.50 |
0% |
0.50 |
|
|
|
HP |
1600 |
5000 |
1200 |
|
Fishing - Whaling (fishing boat, warship) |
Farm |
Mango Grove |
|
|
|
| GENERAL ANIMAL / LIVESTOCK AT SHRINE INPUTS |
|
|
|
Pop Addition |
10 |
20 |
---- |
|
Mining |
Fishing (canoes, etc.) |
|
|
|
|
| Total Number of small animals on Shrines |
12 |
|
|
|
|
Build Limit |
20 |
1 |
2 |
|
Mining - Dutch |
Fishing (fishing boat, warship) |
|
|
|
| Total Number of large animals on Shrines |
0 |
|
3 |
XP
generation is affected by livestock / wild animals in the same method as the
other resources. For example, a base
shrine (0.34 xp) with 4 small animals (+0.07 * 4) is providing 0.62 XP per
second. The Toshogu Shrine works in
the same way except it has that 0.93 XP base stat and can support 8 animals. |
|
Build Time |
15 |
120 / 145 |
20 |
|
Plantation |
Hunting |
Yes |
|
|
|
| Livestock Type at Shrine |
Cow |
|
|
|
Build XP |
25 |
N/A |
63 |
|
Rice Paddy |
Mill |
No |
|
|
|
| Total Number of Livestock on Shrines |
2 |
|
|
|
Gatherer Limit |
4 |
8 |
10 |
|
|
Rice Paddy |
|
|
|
| Activate Navajo
Shepherds?[5] |
No |
|
|
|
|
Builder Limit |
8 |
8 |
8 |
|
|
| Activate Udasi
Temple Punjabi New Year? |
No |
|
4 |
One
cow (0.14) at the shrine is almost equivalent to 3 shrines set on gold / wood
(0.5). |
|
Heal (HP/sec) |
N/A |
N/A |
8 |
|
|
| Activate British
Team Wool Staple? |
No |
|
|
|
Auto-Gold |
0.10 |
0.35 |
N/A |
|
|
|
|
|
5 |
Livestock
for Japan does not fatten. If given
to ally, they start to fatten from that point. |
|
Auto-Food |
0.14 |
0.35 |
N/A |
|
|
|
|
|
100% |
100% |
100% |
100% |
|
Auto-Wood |
0.10 |
0.35 |
N/A |
|
|
|
| Shrine Multipliers |
Gold |
Food |
Wood |
XP |
|
Modified
Rates with multipliers (if select "Yes") |
|
6 |
HC Shipments / Technologies that effect Shrines |
|
|
Auto-XP |
0.34 |
0.93 |
N/A |
|
|
|
|
Resource |
Shrine |
Toshuga Shrine |
|
|
a.) |
Heavenly Kami[6] |
Age
1 HC Shipment which makes shrines 25% cheaper and increases the base resource
rate of coin, food, wood, and XP (if activated) by 50%. Does not affect resource rate of animals at
the shrine. |
|
| Heavenly Kami Multiplier |
0% |
0% |
0% |
0% |
|
Auto-Gold |
0.533 |
1.400 |
|
|
|
|
| Tempo Reforms Multiplier |
300% |
350% |
300% |
0% |
|
Auto-Food |
0.816 |
1.575 |
|
|
|
Herd Animal |
Food Value |
Auto Food (fatten)[7] |
Fatten Rate (in Pen)[8] |
Shrine Rate (Res / Sec)[9] |
Shrine Livestock
Multipliers |
Total Herd Bonus[10] |
Auto XP[11] |
Sacred Field Rate (XP / Sec)[12] |
|
|
| Toshuga Shrine Multiplier |
133% |
133% |
133% |
0% |
|
Auto-Wood |
0.533 |
1.400 |
|
|
b.) |
Seven Lucky Gods[13] |
Age 2 HC
Shipment that unlocks the experience point generation on Shrines. Increases build bounty (XP amount) for
constructing Shrines by 50%. |
|
Udasi New Year Bonus[14] |
British Team[15] |
Navajo Bonus[16] |
|
|
| Total Multiplier |
533% |
583% |
533% |
100% |
|
Auto-XP |
0.340 |
0.930 |
|
|
|
|
|
|
|
|
|
|
|
|
Cow |
50
- 500 |
0.25 |
1.00 |
0.14 |
0.00 |
0.00 |
0.00 |
0.14 |
0.10 |
0.20 |
|
|
|
|
|
c.) |
Tempo Reforms[17] |
Age
4 shrine technology (500 coin, 500 food, & 500 wood) that increases
shrine the auto-generation (Coin + 300%, Food +350%, Wood +300%). XP is not affected. |
|
Goat |
50
- 300 |
0.20 |
0.75 |
0.11 |
0.00 |
0.00 |
0.00 |
0.11 |
0.09 |
0.16 |
|
|
| Total Gold Generated (per sec) |
13.18 |
|
Coin Equivalent Villagers |
Mining |
|
22.0 |
|
|
|
|
Llama |
50
- 400 |
0.30 |
0.75 |
0.13 |
0.00 |
0.00 |
0.00 |
0.13 |
0.12 |
0.18 |
|
|
| Total Food Generated (per sec) |
19.02 |
|
Food Equivalent Villagers |
Berries / Cherries |
28.4 |
|
|
|
|
|
|
Sheep |
50
- 300 |
0.20 |
0.50 |
0.11 |
0.00 |
0.00 |
0.00 |
0.11 |
0.08 |
0.14 |
|
|
| Total Wood Generated (per sec) |
13.18 |
|
Wood Equivalent Villagers |
Tree |
|
26.4 |
|
|
d.) |
Toshogu Shrine[18] |
Increases
shrine efficiency by a multiplier of 2.33 (more details above). The Toshogu Shrine is affected by both the
Heavenly Kami HC Shipment and the Tempo Reforms Technology (identical to a
standard shrine). |
|
Water Buffalo |
50
- 500 |
0.25 |
1.00 |
0.14 |
0.00 |
0.00 |
0.00 |
0.14 |
0.10 |
0.20 |
|
|
| Total XP Generated (per sec) |
8.85 |
|
|
|
|
Yak |
50
- 400 |
0.25 |
1.25 |
0.13 |
0.00 |
0.00 |
0.00 |
0.13 |
0.10 |
0.20 |
|
|
|
|
|
|
|
|
|
|
|
|
e.) |
British Team
Wool Staple Ports[19] |
Age 1
British Team HC shipment that grants +20% fattening rates. For Japanese allies, livestock tasked to
Shrines generate +25% more resources. |
|
| INSTRUCTIONS |
|
|
|
Wild Animal |
Sacred Field Rate (XP / Sec) |
Shrine Rate (Res / Sec) |
Food Value |
Gathers at Shrine |
Notes |
|
|
| 1 |
Type
in the total number of shrines (up to 20) in the yellow highlighted cell
"Number Shrines". |
|
|
|
|
|
|
|
f.) |
Navajo Shepherds [20] |
Age
1 Minor Native technology that grants +30% gathering rate on livestock tasked
to shrines. |
|
Bighorn Sheep |
---- |
0.07 |
400 |
|
---- |
|
|
| 2 |
Type
in the total number of small animals on all of your shrines combined (total
animals over the entire map) in the "Total Number of small animals on
Shrines" yellow highlighted cells. |
|
|
|
|
|
|
Bisons |
---- |
0.08 |
500 |
|
---- |
|
|
|
|
g.) |
Udasi Temple
Punjabi New Year[21] |
Age
1 Minor Native technology that grants +10% gathering rate increase on mills,
plantations, rice paddies, livestock pens, farms, shrines, & sacred
fields. Increases the amount of every
resourse (XP included) per herdable (but not wild animal) by 10%. The base
shrine rate is unchanged. [22] |
|
Capybara |
---- |
0.07 |
400 |
|
---- |
|
|
|
|
|
Caribou |
---- |
0.07 |
400 |
|
---- |
|
|
| 3 |
Type
in the total number of large animals on all of your shrines combined (total
animals over the entire map) in the "Total Number of large animals on
Shrines" yellow highlighted cells.
Large animals grant slightly more resources than small animals. |
|
|
|
Deer |
---- |
0.07 |
400 |
|
---- |
|
|
|
|
|
|
Elk |
---- |
0.08 |
500 |
|
---- |
|
|
|
|
|
|
|
|
Giant Salamander |
---- |
0.08 |
500 |
|
---- |
|
|
| 4 |
Select the type of
livestock gathering at the shrines from the yellow highlighted cell drop down
menu "Livestock Type at Shrine".[23] |
|
|
|
Guanaco |
---- |
0.07 |
400 |
|
---- |
|
|
|
|
|
|
Ibex |
---- |
0.07 |
400 |
|
Herds do not run |
|
|
| 5 |
Type
the total number of livestock gathering at all of the shrines in the
"Total Number of Livestock on Shrines" yellow highlighted
cell. |
|
|
|
Moose |
---- |
0.08 |
500 |
|
---- |
|
|
|
|
|
|
Musk Deer |
---- |
0.07 |
400 |
|
---- |
|
|
| 6 |
Select
if the HC Shipment Heavenly Kami is included in the yellow highlighted drop
down menu "Activate Heavenly Kami Shipment?". |
|
|
|
Musk Ox |
---- |
0.08 |
500 |
|
---- |
|
|
|
|
|
|
Nilgai |
---- |
0.07 |
400 |
|
---- |
|
|
| 7 |
Select
whether or not to include the bonus from the technology Tempo Reforms in the
yellow highlighted "Yes / No Activate Tempo Reforms Technology"
drop down menu selection. |
|
|
|
Pronghorn |
---- |
0.07 |
400 |
|
---- |
|
|
|
|
|
|
Reha |
---- |
0.07 |
400 |
|
---- |
|
|
|
|
|
|
Reindeer |
---- |
0.07 |
400 |
|
---- |
|
|
| 8 |
Select
whether or not to include the bonus from the Wonder Toshogu Shrine in the
yellow highlighted "Yes / No Toshogu Shrine Constructed?" drop down
menu selection. |
|
|
|
Saiga |
---- |
0.07 |
400 |
|
Herds do not run |
|
|
|
|
|
|
Seal |
---- |
0.08 |
500 |
|
---- |
|
|
|
|
|
|
Serow |
---- |
0.07 |
400 |
|
Herds do not run |
|
|
| 9 |
The
"Villager resources gathered per sec" Table can be used to select
the coin, food, or wood gathering method (i.e. mining, cherries, etc.). Select the desired gathering type in the
yellow highlighted drop down list "Resource Type". Market technologies, HC shipments, etc. for
this gathering type can be simulated by typing in the upgrade percentage in
the yellow highlighted column "+ % Rate". |
|
Tapir |
---- |
0.08 |
500 |
|
---- |
|
|
|
|
Turkey |
---- |
0.07 |
400 |
|
---- |
|
|
|
|
Wild Elephant |
---- |
0.16 |
1,000 |
|
---- |
|
|
|
|
All Fish |
---- |
---- |
500 |
|
---- |
|
|
| 10 |
Toggle
the Navajo Minor Native technology Navajo Shepherds by selecting
"Yes" or "No" in the "Activate Navajo
Shepherds?" yellow highlighted drop down menu. This technology is currently bugged and has
no effect to livestock on Shrines. |
|
|
|
|
|
| 11 |
Toggle
the Udasi Minor Native technology Punjabi New Year by selecting
"Yes" or "No" in the "Activate Udasi Temple Punjabi
New Year?" yellow highlighted drop down menu. This technology only affects livestock
tasked to the Shrine, not the base Shrine value. |
|
|
|
|
| 12 |
Toggle the
British Team Wool Staple Ports HC Shipment by selecting "Yes" or
"No" in the "Activate British Team Wool Staple?" yellow
highlighted drop down menu. This
technology only affects livestock tasked to the Shrine, not the base Shrine
value. |
|
|
|
Special thanks
to "cu3hara" at Heaven Games for helping me test the Shrine effects
with technologies, shipments, etc.! |
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